ADNOS, Dynamic Numbering
  1. User guide
    1. 1 Overview
    2. 2 Getting started
      1. 2.1 Connecting
      2. 2.2 A simple overlay
      3. 2.3 Moving an overlay
      4. 2.4 Canceling an overlay
      5. 2.5 Overlaying multiple numbers
      6. 2.6 What next
    3. 3 A more advanced overlay
      1. 3.1 Call announcements
      2. 3.2 Call recordings
      3. 3.3 Advertisers
      4. 3.4 Expiry options
        1. 3.4.1 Setting an expiry
        2. 3.4.2 Enforcing the expiry
        3. 3.4.3 The called extension
      5. 3.5 Restricting calls
        1. 3.5.1 Who can call
        2. 3.5.2 The length of calls
        3. 3.5.3 The number of calls
    4. 4 Advertisers functions
      1. 4.1 Create an advertiser
      2. 4.2 List advertisers
      3. 4.3 Edit an advertiser
    5. 5 Sound file functions
      1. 5.1 Pre-call anouncements
        1. 5.1.1 Create an announcement
        2. 5.1.2 List announcements
        3. 5.1.3 Edit an announcement
        4. 5.1.4 Delete an announcement
      2. 5.2 Call recordings
        1. 5.2.1 Get recordings
    6. 6 Statistical functions
      1. 6.1 Call statistics
        1. 6.1.1 Raw statistics
        2. 6.1.2 Grouped statistics
      2. 6.2 Overlay statistics
        1. 6.2.1 Count your overlays
        2. 6.2.2 List your overlays
      3. 6.3 Real time reporting
    7. 7 Miscellaneous functions
      1. 7.1 Check values
        1. 7.1.1 List number types
        2. 7.1.2 List number classes
        3. 7.1.3 Check a parameter
      2. 7.2 Check settings
        1. 7.2.1 Check your permissions
        2. 7.2.2 Check your settings
        3. 7.2.3 Check call costs
        4. 7.2.4 Check costs for a call
      3. 7.3 Check previous requests
        1. 7.3.1 Count previous requests
        2. 7.3.2 List previous requests
        3. 7.3.3 View request details
    8. 8 Glossary

2.3 Moving an overlay

You may want to change the destination of a number we have previously overlaid. Reasons for this may be because the business has moved premises or because you want to stop calls to a certain destination.
This is the reason that a reference string is provided when creating an overlay. If you wish to refer to the same overlay you can do so by providing the same reference string.

Note, The reference string identifies a number within it's class. If you want to edit an existing overlay, you must provide the same class and reference string as when you first requested it. Although ADNOS supports using the same reference string for different overlays in different classes this is not recommend behaviour.

Example

If we wish to move the overlay created in the previous example, we simply provide the same class and reference string, but a different destination number.